


The game, which we played initially when it came out for SteamVR-compatible headsets back in late 2016, offers around 10-15 hours of exploration and intensely difficult puzzles. Original article (05/04/18): The game is said to be the full version of Obduction including the bonus content that’s already on the non-VR PlayStation 4 version.

A chief complaint of the PSVR version is also a noticeable downgrade in graphics, although it’s uncertain if the game would make better use of a PS4 Pro’s increased rendering ability. Update (05/08/18): The PSVR patch for Obduction is now available, which should automatically push an update to the PS4 game at some point today depending on your region.Įarly hands-ons with the PSVR integration have shown that the only locomotion option available is teleportation with click-turn (aka ‘comfort mode’). Obduction (2016), the VR puzzle adventure from Cyan, the studio behind the ’90s point-and-click classics Myst (1993) and Riven (1997), is finally making its way to PSVR today.
